From Eternal Game Info
Revision as of 03:20, 28 April 2017 by Admin (Talk | contribs) (Created page with "{{AdsTop}} {{AdsLeft}}{{AdsRight}} __NOTOC__ <div class="box-card"> File:NewTomorrow.jpg <center>'''A New Tomorrow'''</center> <center>'''Legendary Spell'''</center> <...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


A New Tomorrow
Legendary Spell
Time x 1 + Justice x 1

Cost:    10

Play the top 10 power from your deck Depleted.

A New Tomorrow

A New Tomorrow is a legendary spell card from the Eternal card game. It has joint affinity to the Time and Justice factions.

What Does A New Tomorrow Do?

When you play this card you immediately play the top ten Power cards from your deck. Since this card itself costs 10 power, that means your maximum power could easily be up to 20 - probably enough to be a game winner. And if you have cards with the Empower skill already in play then they all fire off their skill for each Power you play!

There are a couple of caveats to this card. Firstly it plays power cards from your deck, so if you've go less then ten left then you won't get the maximum benefit. Since you need ten power to play A New Tomorrow that might well happen if you don't draw it for a while.

The other thing to bear in mind is that the ten new power cards are played Depleted. That means that you can't actually use the new power until your next turn. Giving your opponent one last to chance to throw everything they have at you...

This page written for Eternal version 1.19, Card Set 1    Last updated: 28-04-2017