The Time Faction
Time Deck Strategy
Time is largely a support and control faction. It does have some powerful offensive cards such as Ancient Terrazon, however it specialises in healing your main character and buffing your units whilst preventing the opponent from attacking.
As the saying goes, Time is the great healer. For healing Time has cards such as Oasis Sanctuary which gives you five health for a 3 power cost. And it has echo, so for one deck slot you can potentially gain 10 health. Other useful life oriented cards include Refresh and Healer's Cloak.
For preventing enemy attacks has the Scorpion Wasp. With a cost of 3 power and stats of only 1/1 it looks weak, but with Ambush, Deadly and Flying it can take out most attackers unless they have Quickdraw. This is a card best kept in your hand as a surprise blocker rather than played to the battlefield.
If you're facing an army of Flying units then Time has the best response in the form of Sandstorm Titan (known informally to many players as 'Darude'). Whilst this is on the battlefield nothing can fly (which includes your own units!).
Legendary Time Cards
List Of Time Legendaries
|Time||5||Idol Of Destran|
|Time||8||Marisen, The Eldest|
|Time||8||Talir, Who Sees Beyond|
|Time + Fire||4||Diogo Malaga|
|Time + Fire||6||Heart Of The Vault|
|Time + Fire||8||Moment Of Creation|
|Time + Justice||3||Knight-Chancellor Siraf|
|Time + Justice||4||The Great Parliament|
|Time + Justice||5||Reality Warden|
|Time + Justice||7||Vodakhan, Temple Speaker|
|Time + Justice||10||A New Tomorrow|
|Time + Primal||1||Call The Ancients|
|Time + Primal||3||Crown Of Possibilities|
|Time + Primal||5||Cirso, The Great Glutton|
|Time + Primal||7||Curiox, The Collector|
|Time + Primal||8||Shimmerpack|
|Time + Shadow||3||Ayan, The Abductor|
|Time + Shadow||5||Mask Of Torment|
|Time + Shadow||9||Worldjoiner|
|Fire + Primal +
Justice + Shadow + Time
Last updated: 21-07-2017
This page written for Eternal version 1.22, Card Sets 1 & 2